What is Nvidia GTX 1650?
On April 22, 2019, GeForce announced GTX 1650 with Laptops fitted with 1650 GTX chipsets. Nvidia GTX 1650 is a product of the GeForce 16 series which is launched on 22 January 2019. The GeForce 16 series is a series of graphics processing units produced by Nvidia based on the Turing microarchitecture, announced in February 2019. The 16 series, sold within the same timeframe as the 20 series, seeks to reach the entry stage of the mid-range market, which is not covered by the latter.
What is Nvidia GTX 1060?
Nvidia GTX 1060 is a product of GeForce series 10. The GeForce 10 series is a series of graphics processing units developed by Nvidia, initially based on the microarchitecture of Pascal announced in March 2014. This concept sequence was preceded by the GeForce 900 series, followed by the GeForce 16 series and the GeForce 20 series using the Turing microarchitecture. On March 18, 2019, Nvidia announced that a driver update expected in April 2019 will allow DirectX Ray to track 10 serial cards beginning with the GTX 1060 6 GB and a feature reserved for the Turing-based RTX series up to that point in the 16 serial cards.
GTX 1650 vs 1060: Testing
Just as before, I ran each card through my general games benchmarking suite at 1920×1080 and 2560×1440 resolutions to see how they do through various graphics quality settings. The idea is to see what it takes to get a respectable 60fps in each game, and how much each card will reach before things get too choppy for comfort.
You have the Zotac GeForce GTX 1650 OC and the Asus GeForce GTX 1060 6 GB 9Gbps Version. The latter, you should note, isn’t currently available to buy anymore, but when it was available, it was one of the fastest 1060 GTX cards you could buy. As a consequence, these 1060 GTX speeds are potentially among the best you would hope to see from this particular form of a card. The Zotac, on the other hand, is at the lower end of the 1650 GTX price range, making it more of a straightforward experience than anything else.
GTX 1650 vs 1060: Performance of 1080p
Starting with the Ultra rating of each player, you can see below that in most situations there is a strong 10-15fps difference between the two cards at 1920×1080, granting the GTX 1060 a substantial lead over its 16-series cousin. To be sure, the GTX 1650 was never supposed to be an Ultra quality card at this resolution, but the difference is pretty solid. While the GTX 1650 is stumbling in the low 30s in several games, the GTX 1060s general stomping ground is far higher up in the 50fps area, sometimes see-sawing either side of it depending on the game in question.
Forza Horizon 4 and to a lesser extent, Shadow of the Tomb Raider (albeit only with its simple SMAA anti-aliasing feature enabled) are the only games the GTX 1650 can really manage with any degree of competence in Ultra quality environments. Otherwise, it’s getting dangerously close to the wrong side of 30fps here with the largest accident being Assassin’s Creed Odyssey, which averaged just 29fps overall in its internal benchmarking method.
Luckily, both cards are much more relaxed with the high-quality settings described below. Although the GTX 1650 is still not reaching a consistent average of 60fps here it’s pretty well doing a much better job than it was on Ultra. In reality, you’d have to be a total nick-pick not to enjoy an average of 55fps in the Shadow of the Tomb Raider here as well as 53fps in Assassin’s Creed Odyssey and 54fps in The Witcher III.
That said there are still some games where the GTX 1650 is a bit short on Fast, which makes the GTX 1060’s 60fps+ speeds all the more appealing here, particularly when it comes to running the Final Fantasy XV. This game remains one of the biggest obstacles of the GTX 1650 at this resolution and has struggled to get well beyond the average of 45fps even when I lowered the quality to Medium (or Average)
GTX 1650 vs 1060: Performance of 1440p
However, the same cannot be said for their Medium Output at 2560×1440. Not it that’s really shocking, really, considering that the GTX 1650 is basically supposed to be a 1080p gaming card, but I figured I’d add this graph anyway so it’s all about being able to do a bit of 1440p if you’re not too crazy about the frame rate.
The GTX 1060 is still not ideal for the Medium at 1440p, not a long shot. But it’s certainly able to deliver a better gameplay experience here than the GTX 1650, which once again hovers around the 30fps level.
Again some people won’t have any trouble with that and GTX 1650 cards with higher clock speeds than the Zotac might also be able to drive those average speeds up a few frames. However, the GTX 1060 already has the GTX 1650 beat at this resolution, making it the top card overall once again.
GTX 1650 vs 1060: Conclusion
There are no surprises here though. The GTX 1060 is a better graphics card than the GTX 1650. Even while never expected the GTX 1650 to really come out on top here these findings will hopefully provide some consolation to existing GTX 1060 owners who may be afraid they’re leaving Nvidia’s latest generation of Turing-based GTX 16-series GPUs behind. Rest assured, the GTX 1060 is still a great graphics card on its own.
Indeed, as we’ve seen in my GTX 1660 vs. 1060 contrast, the GTX 1060 can also hold its own against Nvidia’s latest GTX 1660 card. The GTX 1660 might be a little faster overall, but unless you’re eager to get a high refresh rate display to make use of all those 60fps+ frames, there’s no real reason to get rid of your GTX 1060 card just yet – that’s unless you’re thinking about upgrading to our best graphics card area, the GTX 1660 Ti, which probably does give a nice leg-up in the old frame rate department, particularly the GTX 1660 Ti.